Shape nodes
Shape nodes reshape geometry that already exists. They take a mesh in and hand a changed mesh out: pushing faces, rounding edges, adding or removing resolution.
Nodes in this family
Section titled “Nodes in this family”- PolyExtrude: push faces in or out along their normals.
- Bevel: soften sharp edges into a flat or rounded strip.
- Remesh: rebuild the surface as even triangles of a chosen size.
- Subdivide: split faces to add resolution.
- Loop Cut: insert evenly spaced edge loops along an axis.
- Delete: remove the part a selection picks out, or keep only that part.