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Shape nodes

Shape nodes reshape geometry that already exists. They take a mesh in and hand a changed mesh out: pushing faces, rounding edges, adding or removing resolution.

  • PolyExtrude: push faces in or out along their normals.
  • Bevel: soften sharp edges into a flat or rounded strip.
  • Remesh: rebuild the surface as even triangles of a chosen size.
  • Subdivide: split faces to add resolution.
  • Loop Cut: insert evenly spaced edge loops along an axis.
  • Delete: remove the part a selection picks out, or keep only that part.